23rd January 2012
Madden NFL and the Future of Video Game Sports
“I think we’re pretty much done with the Are Games Art? question. How about this one: Are Sports Games Art? Not a few of the people who make sports games, I now know, regard that question as somewhat hilarious and way, way too parlor-room aesthete. (They probably wouldn’t put it that way.) Many of the games most of us feel comfortable viewing as art are, most basically, rule-set systems made dynamic by human interaction, out of which some kind of “story” emerges. This is, in fact, what excites a lot of us about video games: a brand-new narrative form, etc., etc., but here is my question: Sport itself is another such rule-set system, isn’t it? It’s based on just that kind of rules-meets-human-interaction dynamism and permits almost exactly that kind of emergent “story” to appear. Remember that the whole crux of the Ebert Position1 was that sports — and, thus, games — aren’t art but rather activity, no matter how beautiful and compelling said activity can be from the spectator’s point of view. Art, though, has intent and direction, meaning and submeaning, and is definitively not something that happens to arise within seemingly arbitrary rule sets.
